Wednesday, 6 May 2015

The Start Screen


For our game we needed a start screen, so I decided to make one. Visually I had a lot of help with this, however I planned the lighting and coded the functionality.


We wanted the scene to be dark, but for the Armillary Sphere to stand out.

This simply included an option to start and does have a quite function, however this in some cases will not be used. When the player presses start (or E currently) the scene fades to white and the game begins. When the player reaches the end of the game, it fades to black and returns to the start screen.

No comments:

Post a Comment